I know it's been over two weeks since the last episode, but the episode that we recorded last Monday (the day before the results of trial 2 were released) and on Tuesday, I received word that I made it to the next round. I wasn't able to edit the podcast in time to get it released on Friday, but I finished my third design challenge and finished edited the extra-long episode minuted before it was released.
Thanks for your patience, everyone.
Now that that is out of the way, let's get into what this episode is about. Our guest is Michelle Rapp, a game lore expert, cohost of the Loregoyfs podcast, and many other things. We talk a lot about trial 2 of GDS3, which was the 75 question multiple choice test, and deep dive into the noir spooky mansion set we are building.
World Design challenge this week: Design a ghost who "lives" in the mansion, and is the one that Tacatta is investigating.
Host/Augment challenge: Design a mythic rare Sliver that isn't five colors/ show how it represents duality of nature.
Enjoy the episode, and send us an email at firstname.lastname@example.org with your designs and follow us on twitter @magicdesigncast to say hi and give feedback.