This week's cards are a response to Bob's Challenge. I have made my common aggro creatures. Enjoy! Today's card is blue's entry, which is good at being control-y in a black/blue deck, but is also awesome aggro in a monoblue deck. I pushed this one quite a bit.
Edit: 2 possible fixes. Both are more reasonable, but less aggro-y.
I think this way too powerful, especially at common. Blue almost never gets 2+ power flying creatures for 2 mana, even at rare. Proof:
ReplyDeletehttp://magiccards.info/query?q=o%3Aflying+c!u+pow%3D2+cmc%3D2&v=card&s=cname
everyone actually has drawbacks to being vanilla 2 power fliers, or requires extra mana to activate flying in some way.
On top of that you've added flash and a very powerful static ability.
I could see something like 1U, 2/1 flying, flash. Creatures your opponent control with flying have first strike.
It gives a very relevant drawback given the your creature will die if they have fliers, but gets to be a 2 power flash evasion creature that you can eot while holding counter magic/removal.
I am glad you decided to join in on the challenge though. also thanks for the shout out.
DeleteHow about "Whenever a spell or ability targets a black creature you control, change it to ~." and make him a 1/1. Still would have interesting playability. I really do like the flavor.
ReplyDeleteAlso, Flash and Flying need their own lines, see Dewdrop Spy.
ReplyDelete