Showing posts with label Green. Show all posts
Showing posts with label Green. Show all posts
Wednesday, October 27, 2021
Monday, October 25, 2021
Saturday, October 23, 2021
Friday, October 22, 2021
Thursday, October 14, 2021
Saturday, October 7, 2017
Card of the Day - Tunneling Badger
If anyone has more concise wording for the ability, let me know. I might use this in a future set.
Thursday, August 17, 2017
Card of the Day - The Unfalling Wall
Wednesday, August 16, 2017
Monday, August 14, 2017
Friday, August 11, 2017
Card of the Day - Squirrel Blast
The art from this is when Squirrel Girl defeats Dr. Doom in the Marvel comic. I wanted to make this monogreen, but I wanted it to hit players as well, so I changed it to green red. I think this could be a green effect as long as it only hits creatures, since the damage is based on how many creatures you control.
Thursday, August 10, 2017
Wednesday, August 9, 2017
Tuesday, August 8, 2017
Card of the Day - Secret Squirrel
This was the first card I thought of when designing Squirrels. The real Secret Squirrel is a Hanna-Barbera property, but I'm doing it anyway. This art was from a comic book version I think?
Monday, August 7, 2017
Card of the Day - Squirrel Matron
The cards this week all have real art! I have always liked Squirrel cards, and even though they are little too silly for regular Magic, I made some anyway.
Wednesday, July 26, 2017
Card of the Day - Megalodon
Sharks are green because they are natural beings that survive on their instincts. Megalodons are an extinct species of giant shark that can be up to three times bigger than the biggest shark alive today. #sharkfacts
Friday, July 21, 2017
Wednesday, July 19, 2017
Card of the Day - Patron of Renewal
A little love for my favorite guild. (Sorry Simic, you're second place.) This could be a mono-green card, but I think it fits in nicely with the flavor of the guild. Don't you?
Tuesday, July 18, 2017
Card of the Day - Artoan Crasher
Today's Elf is quite a bit different from yesterday's. He is still a 2/2, but he has the Boost keyword. Boost has a number after it, and that's how much this creature's power and toughness increase when it attacks. If you can figure out a way to attack more than once per turn, the boosts stack. Yowza.
Monday, July 17, 2017
Card of the Day - Argothian Apologist
I designed this card with Commander in mind. There are a lot of incidental Sol Rings and signets that this fella can use to his advantage. Worst case, he's a 2/2 for 2.
Monday, May 29, 2017
Card of the Day - Slime Spawner/Expelling Jelly/Gelatinous Cube
I was inspired to make these cards after playing someone's mono-green Ooze deck. Although the deck was super fun, it could really use a couple of cards like this.
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