Tuesday, October 26, 2021
Monday, October 25, 2021
Sunday, October 24, 2021
Saturday, October 23, 2021
Friday, October 22, 2021
Thursday, October 21, 2021
Wednesday, October 20, 2021
Tuesday, October 19, 2021
Monday, October 18, 2021
Sunday, October 17, 2021
Saturday, October 16, 2021
Friday, October 15, 2021
Thursday, October 14, 2021
Wednesday, October 13, 2021
Tuesday, October 12, 2021
People have been casting bones to tell the future for a long time. I wanted to give white an interesting way to draw cards. The play pattern on this seems like you would use it once and see the top two. If you get a card, great! If not, you know what the next one will be. I can't be bothered to do the math on how many cards you get over X turns, but it's for sure more than 50% of the time.
Monday, October 11, 2021
Sunday, October 10, 2021
Saturday, October 9, 2021
Friday, October 8, 2021
Thursday, October 7, 2021
Wednesday, October 6, 2021
Tuesday, October 5, 2021
I was imagining what a Tamed Nightmare might look like, and I came up with this:
I like all those griffins and pegasi that grant flying when they attack, and I wanted to expand on that a bit. I upped the p/t and added lifelink to the mix to make it more interesting.
Monday, October 4, 2021
I wanted the dreamy theme to be a quasi-random effect that can be manipulated by how you build your deck. This is a card where you will want to have a list of the cards in your library handy when you use it.
Sunday, October 3, 2021
Saturday, October 2, 2021
There is more than one way to make a Mystery card. I toyed around with a few iterations, and found a neat idea.
The rules for Mysteries are as follows:
1. You start the game with a Mystery deck. The first Mystery is turned face up as the game starts and you may solve the mystery on your turn if you meet the criteria. When you do, you get the reward, you exile the Mystery and reveal the next one.
2. You may solve more than one Mystery each turn, if you meet the criteria.
3. Once the Mystery deck is depleted, it is out of play for the rest of the game.
Friday, October 1, 2021
Let's start with a curse! I wanted to make a "resurrect a player" card. I like that you can cast this on yourself and just get a second chance, or cast it on someone about to die to gain control of that player forever.
Wednesday, July 21, 2021
It's been a while since I've posted new cards, but I got the bug again after playing a one-shot set in Castmire as this guy. I like the idea of putting ability flavor words on planeswalkers so you can get a feeling for what they are all about.
If you ahven;t heard the newest episode of Beacon of Creation yet, you should listen here to get the context. (throw them a rating or whatever too so more folks can get in on the fun)
Monday, January 6, 2020
You can find it here: https://discord.gg/M5eepQF
If you want to see the current iteration of Castmire, you can check it on Planesculptors.
Wednesday, November 20, 2019
Design Challenge Due Monday, Nov 25th by 7pm Pacific:
Give us a card a that starts with the word "Dwarven"
Based on this article from 2005: