Showing posts with label Land. Show all posts
Showing posts with label Land. Show all posts

Wednesday, April 26, 2017

Card of the Day - Tull, Desert City


If you don't know by now, I'm very excited for the Dark Tower movie to show up at my local theater in July.  Tull is the first inhabited place visited by the Gunslinger in the first book of the Dark Tower series.

Friday, March 31, 2017

Card of the Day - Shipwreck Coast

I don't often make cards from the art I see, but this one popped up /r/imaginarylandscapes and I was blown away.  The card itself is pretty strong, especially in a Pirate deck.  Or a Human deck, for that matter. Or a blue deck. Just any blue deck, probably.

Monday, March 13, 2017

Card of the Day - Verdant Seashore

I was challenged to make more common cards.  Each card I make this week will be common.

Today's card is trying to solve the problem of fixing 3 color mana bases. The Ravnica block bouncelands do a very similar thing, as do the lairs from Planeshift.  I like to think of these as a more elegant version of the lairs.

Monday, March 6, 2017

Monday, February 27, 2017

Card of the Day - Tersh, Crown City

Making duals legendary is a reasonable drawback.  This one has the added bonus of being snow, making it a pseudo-triland.

Thursday, July 7, 2016

Card of the Day - Burned Field

Here is one of the four uncommon dual lands from Hellfire.  Each of them enters the battlefield tapped unless you control a basic Mountain. I got the inspiration for the Burned lands from the Tainted lands of Torment.  As the cards come out, you will notice a lot is borrowed from that set in particular.

Saturday, July 2, 2016

Card of the Day - Lava Pit

It may seem as if you wouldn't want to deal damage to yourself, but you haven't seen Hellfire yet.  It will all make sense tomorrow.

Wednesday, June 29, 2016

Card of the Day - Saltsea Shore

There have been a lot of drawbacks attached to the rare dual land cycle of each set.  This drawback gets more harsh depending on where you play it.

In a casual setting, a lot of folks won't even remember what you've shown, but if you're playing a big tournament, you can be sure that your opponent will get out her notebook to jot down exactly what you have.

Saturday, July 26, 2014

Thursday, May 15, 2014

Card of the Day - Ancient Lighthouse

I could see this printed as is.  A slight tweak would involve a nominal cost to take a peek.

Wednesday, March 12, 2014

Card of the Day - Faerie Wood



Edit: I know that land under the NWO is supposed to tap for mana.  I just wanted to make something a little different. The Faerie Wood is an enchanted place, that's why it's a land.  Here's an updated version, with more landlike abilities. (I also added land as a trigger, because it just feels right.)