Showing posts with label Instant. Show all posts
Showing posts with label Instant. Show all posts

Friday, August 11, 2017

Card of the Day - Squirrel Blast

The art from this is when Squirrel Girl defeats Dr. Doom in the Marvel comic.  I wanted to make this monogreen, but I wanted it to hit players as well, so I changed it to green red. I think this could be a green effect as long as it only hits creatures, since the damage is based on how many creatures you control.

Friday, August 4, 2017

Card of the Day - Unity Charm


This one is my favorite of the four color charm cycle.  The last mode makes a token copy of any creature, and it can even give you a double of your favorite legendary creature, without all the legendary baggage.

Thursday, August 3, 2017

Card of the Day - Compleation Charm

Atraxa really enjoys this. We all know she really likes working with planeswalkers and their counters.  Blinking three of your planeswalkers with the third mode on Compleation Charm should finish the game for you, if it hasn't been compleated already. /awesomepun

Wednesday, August 2, 2017

Card of the Day - Maelstrom Charm

Yidris would find this pleasing. Works well with a few different strategies. The second mode seems like the best one, but either of the others could win the game for you.

Tuesday, August 1, 2017

Card of the Day - Artifice Charm

This one would have been in the Breya deck, which deals in artifice.  The second ability is a version of Soulquake for artifacts.

Monday, July 31, 2017

Card of the Day - Swarm Charm

This week's theme is Charms.  I really wanted there to be four colored charms in the last commander set, but I suppose we will have to settle for these.

Friday, July 14, 2017

Card of the Day - Sands of Uncertainty

Everyone loves modal spells!  This card is usable at any mana cost.  For 3, you can just kill a creature that's been bugging you, and for 8, you get 5 1/1s. 

Friday, March 10, 2017

Friday, February 24, 2017

Card of the Day - Druid's Respite

I was thinking about Espionage.  I was thinking about what green could do to protect itself against the mechanic in draft. This card is not very powerful, in general, but if you are about to lose from drawing a card, it can really save your bacon. I wanted the cards to be randomly ordered so you can't set up draws for three turns. It might change in playtesting, if it ever gets playtested.

Monday, February 20, 2017

Card of the Day - Eldritch Whispers

I'm going to be doing a few things differently on the blog.  I will be publishing one card per day, every day, for the rest of the year.  Each day of the week will have a theme. You can see the theme in the keywords.  Today's is Monday Mana.  Every Monday, I will make a card that produces mana.  I will be posting the blog at precisely 7pm Pacific time (yesterday was a fluke.)

You can follow my twitter to get the notification everyday, or you can chat on Facebook here. 

Today's card is a colorless enabler.  I was toying with making it a 1G that gives CC, but I thought it enabled storm a bit too much in that iteration.

Tuesday, December 8, 2015

Card of the Day - Arson


I'm really mad right now.  There was a Somali restaurant in town that was burned down last night. Some good folks put up a gofundme here. Please donate what you can to show your support.

Anyway, here's my card:

Monday, December 7, 2015

Card of the Day - Act of Compassion

Hello friends.

It's been over a month since I posted a card here, but I don't have a good reason for that. I'm going to attempt to post a card a day like I used to.

I hope you didn't miss me too much.

Today's card is a little strange, as it is a red card that doesn't let a creature attack.  Because red is all about emotions, I wanted to show a gentler side of the color, where it teaches a big scary monster how to love; at least for a little while.