Showing posts with label Arici. Show all posts
Showing posts with label Arici. Show all posts

Monday, April 14, 2014

Card of the Day - Unbowed Brawler

If you don't remember Oppression as a keyword ability, you might not understand why this is an Arici card.

Friday, April 11, 2014

Card of the Day - Goldburst

Those of you familiar with the original Mirrodin set will recognize this as a less useful Shrapnel Blast.  In fact, Shrapnel Blast is strictly better than Goldburst.  That doesn't mean that this card wouldn't see play with the right support. 

Thursday, April 10, 2014

Card of the Day - Emperor Isba of Arici

Greed and oppression go well together.  Gold tokens abound in Arici, and you can use them for more than just mana.  The keyword ability Oppression is useful in creature stalemates. 

Wednesday, April 9, 2014

Card of the Day - Arici Charm

A few years back, WOTC released the Shards of Alara set, in which five separate worlds, or "Shards" were put together in one set.  Each of those shards had only three colors of mana available to them.  For instance: Jund, the Red/Green/Black shard, was a place of brutal survival and dangerous predators.

I'm taking this concept a little further by introducing the 'Wedges" of something-or-other.  Five distinct worlds that have only three colors of mana.  The difference is that these worlds share a pair of allied colors and the color that is their common enemy.

The first of these is Arici, the White/Black/Red Wedge.  This plane has a large city which is ruled by a devil masquerading as a human.  Only a few people at the top know that their Emperor, Isba, is utterly evil. His corruption sinks into everything in the plane of Arici.  If one were to spend a little time there, one would be hard-pressed to miss the fact that the lovely marble pillars are veined with something impure.

Tomorrow I will introduce you to the mechanics of Arici.