Showing posts with label Gruul. Show all posts
Showing posts with label Gruul. Show all posts
Saturday, October 23, 2021
Friday, August 11, 2017
Card of the Day - Squirrel Blast
The art from this is when Squirrel Girl defeats Dr. Doom in the Marvel comic. I wanted to make this monogreen, but I wanted it to hit players as well, so I changed it to green red. I think this could be a green effect as long as it only hits creatures, since the damage is based on how many creatures you control.
Tuesday, July 22, 2014
Sunday, January 12, 2014
Friday, January 3, 2014
Sunday, July 14, 2013
Wednesday, July 3, 2013
Card of the Day - Flamecharge Elephant
This guy started off as a 3/3 for 2GG that only dealt the damage to the creatures blocking him. I wanted to give him more of a Hellrider feel, so changed it to any blocking creature. I really like the way his secondary ability works with trample.
Saturday, March 23, 2013
Friday, October 5, 2012
Card of the Day - Battlefield Reaver
I like to make french vanilla creatures. There are so many possibilities. This guy feels very Gruul, doesn's he?
Saturday, September 22, 2012
Card of the Day - Hefty Warhammer
Edit: Here's a differenter version!
Friday, September 21, 2012
Thursday, September 20, 2012
Card of the Day - Fury of Battle
Wednesday, September 19, 2012
Card of the Day - Rioting Dragon
Bonus! Card of the Day - Gruul War Shaman
I liked the tension on the Battle Druid so much, I had to make a red counterpart. So, here he is! Bonus!
Tuesday, September 18, 2012
Card of the Day - Battle Druid
There's an interesting tension here. He's kind of a Llanowar Elf. He's kind of a little hurty guy. This, to me, is a powerful design that just might catch a lot of the slower strategies off guard.
Monday, September 17, 2012
Card of the Day - Gruul Battle Drummer
For goblins, drums signify creatures not being able to block how they'd generally like to. I'm expanding on that a bit for this guy. A nice support card for the Enrage strategy in limited, to be sure.
Card of the Day - Crazed Tribal
This is the card I submitted for the contest on Goblin Artisans. I changed the mana cost because he wasn't quite good enough at 1RG. He should be a good cornerstone for any fast damage Gruul deck.
Sunday, September 16, 2012
Now I'm REALLY angry!
So, it turns out I'm lucky enough to win a contest. The concept of the contest was to design a mechanic that works best in the Red Zone. I'm currently trying to make a mechanic for each of the ten guilds, and this was the perfect opportunity to create a mechanic for the most Red Zone-y of the guilds - the Gruul.
I wanted something simple, powerful, and resonant. Something that has an easy trigger, and is useful on creatures. Here's what I came up with:
Enrage (Whenever this creature is blocked, put a +1/+1 counter on it.)
Very simple. Very resonant of what the Gruul are about. Potentially very powerful.
Here's the simplest version of Enrage.
This week, we'll be exploring what we can do with this simple but powerful mechanic.
I wanted something simple, powerful, and resonant. Something that has an easy trigger, and is useful on creatures. Here's what I came up with:
Enrage (Whenever this creature is blocked, put a +1/+1 counter on it.)
Very simple. Very resonant of what the Gruul are about. Potentially very powerful.
Here's the simplest version of Enrage.
This week, we'll be exploring what we can do with this simple but powerful mechanic.
Monday, September 3, 2012
Card of the Day - Thrashing Voros
A nice, simple common for a nice, simple guild. Red and green both like to destroy artifacts, so this isn't much of a stretch at all.
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