Wednesday, November 20, 2019
Beacon of Creation Episode 98 Notes
Design Challenge Due Monday, Nov 25th by 7pm Pacific:
Give us a card a that starts with the word "Dwarven"
Based on this article from 2005:
https://magic.wizards.com/en/articles/archive/making-magic/thirty-two-short-columns-about-dwarves-2005-11-21
Wednesday, November 13, 2019
Beacon of Creation Episode 97 Notes
Design Challenge due November 18th by 7pm Pacific:
Create a "Soul of _____" card for a plane that doesn't have one yet.
Here is a list of all of them.
Create a "Soul of _____" card for a plane that doesn't have one yet.
Here is a list of all of them.
Thursday, October 31, 2019
Wednesday, October 30, 2019
Tuesday, October 29, 2019
#Moxtober Day 29: Injured
Something being injured doesn't mean anything by itself, but a lot of cards that reference it will give disadvantages.
Monday, October 28, 2019
Sunday, October 27, 2019
Saturday, October 26, 2019
#Moxtober Day 26: Dark
Cloaked is an alternate form of Morph. You still cast the card as a face down 2/2 for three, but the flip condition is different, and notably, free.
Friday, October 25, 2019
Thursday, October 24, 2019
Wednesday, October 23, 2019
#Moxtober Day 23: Ancient
I know wizened isn't the right word here. I wanted to have a mechanic that showed off experience of creatures and how they get more powerful as they get older.
Tuesday, October 22, 2019
#Moxtober Day 22: Ghost
Insubstantial is almost like indestructible, so it's not cheap. On the other hand, your creatures can't do much, combat wise, so it's very defensive. Probably better if -1/-1 counters and trample are big in the set this exists in.
Monday, October 21, 2019
#Moxtober Day 21: Treasure
Since treasure is now deciduous, I think having some mechanics that mention it specifically is fine.
Sunday, October 20, 2019
Saturday, October 19, 2019
Friday, October 18, 2019
Thursday, October 17, 2019
#Moxtober Day 17: Ornament
I don't have much to say about this one. I wanted to make equipment called ornaments, but that felt a bit too far.
Wednesday, October 16, 2019
#Moxtober Day 16: Wild
I'm actually really proud of this one. There is nothing in Magic so far that counts the number of subtypes a creature has.
Tuesday, October 15, 2019
#Moxtober Day 15: Legend
This one put me in a pickle for a while. Eventually I landed at "What happens when a Legendary Creature dies?"
Monday, October 14, 2019
#Moxtober Day 14: Overgrown
This one is a little weird. It is a mono-green mechanic, and I don't know what else it could go on besides a creature. Maybe a sorcery that overgrows two of your creatures? I dunno.
Sunday, October 13, 2019
#Moxtober Day 13: Ash
My mind went to exile as soon as I saw this prompt. The ability is kind of like embalm, except it happens automatically.
Saturday, October 12, 2019
#Moxtober Day 12: Dragon
Dragon is one of those Magic terms that is in (nearly) every set. It's fun to play a deck full of dragons. But sometimes you wonder if dragons have any relatives. The Dragonkin batch lets you know who is related. I went back and forth on putting all the different reptilian races in the batch, but I went with the fantastical instead of the mundane. I still love lizards, turtles, and crocodiles, but they are not quite dragons.
Friday, October 11, 2019
#Moxtober Day 11: Snow
Brenish Hunter is another card from Frostmere, and snowfall is the main mechanic of that set, but since this is Moxtober, I needed to make a new original, so I present Frozen. It's just keywording an already used mechanic, but sometimes that's needed.
Thursday, October 10, 2019
#Moxtober Day 10: Pattern
This mechanic is a play on Ascend from Rivals of Ixalan, but instead of controlling ten total permanents, you need to control four specific types of permanents. Because this card is an artifact, and you will (in most cases) have land already, you only need an enchantment and a creature to see the pattern and turn this on.
Wednesday, October 9, 2019
#Moxtober Day 9: Swing
Tuesday, October 8, 2019
#Moxtober Day 8: Frail
This ability is seen elsewhere in magic (see Lichenthrope) but I think it's enough of a drawback to put on an undercosted creature.
Monday, October 7, 2019
Moxtober Day 7: Enchanted
C'mon inktober. Why you givin' me prompts that are actual magic terms? Anyway, I wanted to do something with auras, and this came to mind.
Sunday, October 6, 2019
Moxtober Day 6: Husky
This is another take on the regenerate mechanic. This one is a bit different, in that it lets the creature die then come back right away instead of preventing the death. Could be interesting with ETB or leaves play triggers.
Saturday, October 5, 2019
Moxtober Day 5: Build
Structures are fun. This card doesn't have the rules for structures on it, but here's my version:
A Structure is a permanent that can be attacked. It deals no damage to attacking creatures, but whenever it is dealt damage, remove that many +1/+1 counters from it.
A Structure is a permanent that can be attacked. It deals no damage to attacking creatures, but whenever it is dealt damage, remove that many +1/+1 counters from it.
Friday, October 4, 2019
Moxtober Day 4: Freeze
I've been obsessed with snow for the last 10 years. My first custom set was Frostmere, where snow reigned supreme. Here is a land from there. It's not a new design, but I love it.
Thursday, October 3, 2019
Moxtober Day 3: Bait
I'm planning on doing mechanics based on the first thing i think of when I hear the word, so you're getting a fisherman today. Bait is an enchantment token, so that's something.
Wednesday, October 2, 2019
Moxtober Day 2: Mindless
This one is pretty simple, but if you know my design style, I give a lot of credence to simple designs. It fits perfectly on zombies, golems, and probably constructs. Interestingly enough; if a Mindless creature has haste, it may never get a chance to block at all.
Beacon of Creation Episode 91 Notes
Design Challenge Due October 7th:
Costume Party! Tim had an idea of peppering draftable cards that help enhance the Halloween Cube’s draft strategies with a costume mechanic. Costumes have a head and body piece. Costume pieces are emblems. Your deck can have one head costume piece and one body costume piece.
Be creative with non-tribal archetypes but also remember to not be confusing! For example, Vampire Fangs as a costume piece that helps the lifelink deck may incorrectly signal that Vampires are in black (lifelink is white-black). Maybe. Keep in mind, and with that said, go nuts!
Costume Party! Tim had an idea of peppering draftable cards that help enhance the Halloween Cube’s draft strategies with a costume mechanic. Costumes have a head and body piece. Costume pieces are emblems. Your deck can have one head costume piece and one body costume piece.
Be creative with non-tribal archetypes but also remember to not be confusing! For example, Vampire Fangs as a costume piece that helps the lifelink deck may incorrectly signal that Vampires are in black (lifelink is white-black). Maybe. Keep in mind, and with that said, go nuts!
Tuesday, October 1, 2019
Moxtober Day 1: Ring
So, I guess I'm doing this Moxtober thing that Bradley Rose did last year. Basically, you take all the prompts of Inktober and make magic cards out of them.
The first prompt is Ring. I wanted to get the feel of people sharing emotions and abilities kind of like in that movie Midsommar. (I guess minor spoilers for the movie if you haven't seen it.) I went back and forth between exactly three and at least three for the design, but I think "at least three" feels better in practice.
Wednesday, September 25, 2019
Beacon of Creation Episode 90 Notes
Design challenge due September 30th:
A colored artifact that couldn’t be an enchantment; make sure it’s not an equipment.
A colored artifact that couldn’t be an enchantment; make sure it’s not an equipment.
Wednesday, September 18, 2019
Beacon of Creation Episode 89 Notes
Design Challenge Due September 23rd:
Give us a card that would fit in Eldraine.
Feel free to use any of the available mechanics. (Food, Adventure, Adamant)
Join our Discord!
Wednesday, September 11, 2019
Beacon of Creation Episode 88 Notes
Design challenge due September 16:
Design an overpriced card that would fit in a 1997-ish Magic set
Can put it into an existing set, or just imagine a setting that would have fit back then.
Join our discord!
https://discord.gg/t88Vpwh
Monday, September 9, 2019
Wednesday, September 4, 2019
Beacon of Creation Episode 87 Notes
Design challenge due September 9th:
Design something that combines two abilities on one card.
Design something that combines two abilities on one card.
Wednesday, August 21, 2019
Beacon of Creation Episode 85 Notes
OK, so this one's actually due September 2nd; we're going to attempt to record at MFVegas, and we won't be going over custom designs, so we're giving an extra week for this one:
Design a shapeshifter or bio-scientist.
Design a shapeshifter or bio-scientist.
Wednesday, August 14, 2019
Beacon of Creation Episode 84 Notes
This week's design challenge:
Design a commander card for an Energy deck.
Design a commander card for an Energy deck.
Wednesday, August 7, 2019
Beacon of Creation Episode 83 Notes
New Commander Deck Challenge, due Monday, August 12th by 7pm PST.
-- Should fit in one of the new Commander decks (Morph, Flashback, Populate, Madness)
-- Could be a Commander or just one of the 99
Wednesday, July 31, 2019
Beacon of Creation Episode 82 Notes
This week's challenge is to design a card to fit the GW archetype in Contenders. The thing is that the GW archetype isn't defined yet. Your archetype has to work with the Contender, but deosn't necessarily need to be synergistic. Here's the GW Contender:
Wednesday, July 24, 2019
Beacon of Creation Episode 81 Notes
Hey there Beaconeers! This week's challenge is to make your best Fairy Tale card. It doesn't have to be Eldraine themed, but it doesn't hurt!
Wednesday, July 10, 2019
Beacon of Creation Episode 79 Notes
We liked the MH1 design space challenge a lot, and we're going to do an M20 episode next week.
We're also trying out having the design challenge coincide with the show's topic. So, next week we'll be making our own M20 cards, and we want you to as well. A card in M20's design space.
Specifically M20, so potentially using the themes from that set.
No new keywords/etc
Due July 15th by 7pm Pacific.
Wednesday, July 3, 2019
Beacon of Creation Episode 78 Notes
Next week's design challenge is to make a card in Modern Horizons design space; a card that could've shown up in the set, but didn't.
Email all submissions to cards@beaconofcreation.com
The deadline is 7pm Pacific time on Monday, July 8.
Email all submissions to cards@beaconofcreation.com
The deadline is 7pm Pacific time on Monday, July 8.
Wednesday, June 19, 2019
Beacon of Creation Episode 76 Notes
Hey there Beaconeers!
This week's challenge is to make a four colored card for Brad's four colored world. If you don't know much about it, listen to episodes 75 and 76 to get the rundown.
Your submissions are due by 7pm PST on June 24.
This week's challenge is to make a four colored card for Brad's four colored world. If you don't know much about it, listen to episodes 75 and 76 to get the rundown.
Your submissions are due by 7pm PST on June 24.
Wednesday, June 5, 2019
Beacon of Creation Episode 74 Notes
Design challenge due Monday June 10th by 7pm Pacific. You can send your submissions to cards@beaconofcreation.com
Create a card using the Accelerate mechanic.
Accelerate is a an action word with the following rules: The next creature or planeswalker spell you cast costs 1 less to cast. It enters the battelfield with and additional +1/+1 or loyalty counter.
For example, you could have a creature with "When ~ enters the battlefield, accelerate."
Remember that all designs are welcome. They don't need to be perfect.
=Adam
Create a card using the Accelerate mechanic.
Accelerate is a an action word with the following rules: The next creature or planeswalker spell you cast costs 1 less to cast. It enters the battelfield with and additional +1/+1 or loyalty counter.
For example, you could have a creature with "When ~ enters the battlefield, accelerate."
Remember that all designs are welcome. They don't need to be perfect.
=Adam
Wednesday, May 29, 2019
Beacon of Creation Episode 73 Notes
Hey there beaconeers! Sorry I haven't been posting here during the Ignite the Beacon specials, but we're back to normal now!
Design challenge due Monday, June 3rd by 7pm.
Create the first sliver to appear on Castmire.
Wednesday, April 24, 2019
Beacon of Creation Episode 68 Notes
Design challenges due Monday, April 29th by 7pm.
Top-Down challenge: Castmire's Buy-a-box promo using a mechanic that's not in the set.
Bottom-up challenge: Design Castmire's dual land cycle.
Top-Down challenge: Castmire's Buy-a-box promo using a mechanic that's not in the set.
Bottom-up challenge: Design Castmire's dual land cycle.
Wednesday, April 17, 2019
Beacon of Creation Episode 67 Notes
Design challenges due Monday, April 22nd by 7pm.
Top-Down challenge: A card draw spell that feels white and is not just a cantrip.
Bottom-up challenge: Design a legendary headwear equipment.
Top-Down challenge: A card draw spell that feels white and is not just a cantrip.
Bottom-up challenge: Design a legendary headwear equipment.
Wednesday, April 10, 2019
Beacon of Creation Episode 66 Notes
Design challenges due Monday, April 15th by 7pm.
Top-Down challenge: Revise a Castmire Exemplar card. Bonus points if it fits into the set's motifs in an interesting way.
Bottom-up challenge: Design a spell that shows transmutation magic without changing power/toughness or replacing the card the another.
Send submissions to cards@beaconofcreation.com
Top-Down challenge: Revise a Castmire Exemplar card. Bonus points if it fits into the set's motifs in an interesting way.
Bottom-up challenge: Design a spell that shows transmutation magic without changing power/toughness or replacing the card the another.
Send submissions to cards@beaconofcreation.com
Wednesday, April 3, 2019
Beacon of Creation Episode 65 Notes
Design challenges due Monday, April 8th by 7pm.
Top-Down challenge: Design Garruk's Axe.
Bottom-up challenge: Design an uncommon planeswalker using the WAR template.
Top-Down challenge: Design Garruk's Axe.
Bottom-up challenge: Design an uncommon planeswalker using the WAR template.
Wednesday, March 27, 2019
Beacon of Creation Episode 64 Notes
Design challenges due Monday, April 1st by 7pm.
Top-Down challenge: Design a Contender. You can find the current Contenders here. Try to make one that fits in with the themes of the set found here.
Bottom-up challenge: Design a card with the word dumbwaiter in the name.
Alsso: I finally updated the Patreon to charge only monthly instead of for each episode; so if that was your barrier to entry, it's fixed now. You can find our Patreon here.
Thanks to all of our patrons:
Tim Reilly
Bradley Rose
Trevor Cashmore
and
Andy Bentley
Top-Down challenge: Design a Contender. You can find the current Contenders here. Try to make one that fits in with the themes of the set found here.
Bottom-up challenge: Design a card with the word dumbwaiter in the name.
Alsso: I finally updated the Patreon to charge only monthly instead of for each episode; so if that was your barrier to entry, it's fixed now. You can find our Patreon here.
Thanks to all of our patrons:
Tim Reilly
Bradley Rose
Trevor Cashmore
and
Andy Bentley
Wednesday, March 20, 2019
Beacon of Creation Episode 63 Notes
Since we ran short on time, the challenges are rolling over this week.
Design challenges due Monday, March 25th by 7pm.
Top-Down challenge: A door using the Visit mechanic. The rules text is either of these two things:
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up for its visit cost as long as a creature you control is attacking.)
OR
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up for its visit cost as long as an opponent was dealt combat damage this turn.)
OR (this bit is new!)
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up by tapping an untapped creature you control and paying this card's visit cost. Activate as a sorcery.)
Bottom-up challenge: A card named Neverending Hallway.
Bonus Challenge!: A cycle of cards showing love.
Other notes:
Tim Reilly's Contenders set can be found here:
Planeswalkers
Other Cards
Design challenges due Monday, March 25th by 7pm.
Top-Down challenge: A door using the Visit mechanic. The rules text is either of these two things:
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up for its visit cost as long as a creature you control is attacking.)
OR
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up for its visit cost as long as an opponent was dealt combat damage this turn.)
OR (this bit is new!)
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up by tapping an untapped creature you control and paying this card's visit cost. Activate as a sorcery.)
Bottom-up challenge: A card named Neverending Hallway.
Bonus Challenge!: A cycle of cards showing love.
Other notes:
Tim Reilly's Contenders set can be found here:
Planeswalkers
Other Cards
Wednesday, March 6, 2019
Beacon of Creation Episode 62 Notes
Design challenges due Monday, March 18th by 7pm.
Top-Down challenge: A door using the Visit mechanic. The rules text is either of these two things:
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up for its visit cost as long as a creature you control is attacking.)
OR
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up for its visit cost as long as an opponent was dealt combat damage this turn.)
Bottom-up challenge: A card named Neverending Hallway.
Bonus Challenge!: A cycle of cards showing love.
Other notes:
No episode next week, as I will be on a big boat in the Caribbean.
I made a subreddit for a new format I'm testing. Give me your best ideas.
https://www.reddit.com/r/ArmyOfOneMTG/
Top-Down challenge: A door using the Visit mechanic. The rules text is either of these two things:
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up for its visit cost as long as a creature you control is attacking.)
OR
(Play this card face down as a land named Unopened Door with "T: Add C." You may turn this card face up for its visit cost as long as an opponent was dealt combat damage this turn.)
Bottom-up challenge: A card named Neverending Hallway.
Bonus Challenge!: A cycle of cards showing love.
Other notes:
No episode next week, as I will be on a big boat in the Caribbean.
I made a subreddit for a new format I'm testing. Give me your best ideas.
https://www.reddit.com/r/ArmyOfOneMTG/
Wednesday, February 27, 2019
Beacon of Creation Episode 61 Notes
Design challenges due Monday, March 4th by 7pm.
Top-Down challenge: An artifact that is a lantern.
Bottom-up challenge: A white card with “1W, Sacrifice a clue:”
Note: This is a pretty good episode to jump in on. We go over what we've talked about over the last year-and-a-half or so and talk about where we're going in the future.
Top-Down challenge: An artifact that is a lantern.
Bottom-up challenge: A white card with “1W, Sacrifice a clue:”
Note: This is a pretty good episode to jump in on. We go over what we've talked about over the last year-and-a-half or so and talk about where we're going in the future.
Wednesday, February 20, 2019
Beacon of Creation Episode 60 Notes
Design challenges due Monday, Feb 25 by 7pm.
Top-Down challenge: In honor of (https://itch.io/jam/short-rest) short rest jam, design a card that works as a short rest.
Bottom-up challenge: A mana dork that interacts with any version of Haunt, Startle, or Investigate.
Trevor also wanted to mention @rpgdesignfrog. Go follow them if you like that sort of thing!
Top-Down challenge: In honor of (https://itch.io/jam/short-rest) short rest jam, design a card that works as a short rest.
Bottom-up challenge: A mana dork that interacts with any version of Haunt, Startle, or Investigate.
Trevor also wanted to mention @rpgdesignfrog. Go follow them if you like that sort of thing!
Wednesday, February 13, 2019
Beacon of Creation Episode 59 Notes
Design challenges due Monday, Feb 18 by 7pm.
-Top-down challenge: A card based on Disney’s “The Haunted Mansion”, “Phantom Manor”, or “Mystic Manor”
-Bottom-up challenge: A green four-drop that eats (or uses) clues.
-Top-down challenge: A card based on Disney’s “The Haunted Mansion”, “Phantom Manor”, or “Mystic Manor”
-Bottom-up challenge: A green four-drop that eats (or uses) clues.
Wednesday, February 6, 2019
Beacon of Creation Episode 58 Notes
Design challenges due Monday, Feb 11 by 7pm.
-Top-down challenge: A planeswalker with only one loyalty ability.
-Bottom-up challenge: A spirit or elemental native to Castmire that's tricksy but helpful.
-Top-down challenge: A planeswalker with only one loyalty ability.
-Bottom-up challenge: A spirit or elemental native to Castmire that's tricksy but helpful.
Wednesday, January 30, 2019
Beacon of Creation Episode 57 Notes
Design challenges due Feb 4:
Bottom up: An evasive creature with a simple and clean design.
Top down: Marquee goblin that does something "new"
Bottom up: An evasive creature with a simple and clean design.
Top down: Marquee goblin that does something "new"
Wednesday, January 16, 2019
Beacon of Creation Episode 55 Notes
Design challenges due Jan 21at 7pm.
-Top-down challenge: Design a card based on something that scares you personally.
-Bottom-up challenge: Design a removal spell that affects at least two creatures.
-Top-down challenge: Design a card based on something that scares you personally.
-Bottom-up challenge: Design a removal spell that affects at least two creatures.
Wednesday, January 9, 2019
Beacon of Creation Episode 54 Notes
Submissions due January 14th at 7pm PST:
Top down challenge: Think outside the greenhouse. Show a green element of Castmire that doesn't include plants. Bonus points: avoid common green tropes from other sets.
Bottom up challenge: Take your favorite creature and make a one-drop version of it.
Top down challenge: Think outside the greenhouse. Show a green element of Castmire that doesn't include plants. Bonus points: avoid common green tropes from other sets.
Bottom up challenge: Take your favorite creature and make a one-drop version of it.
Wednesday, January 2, 2019
Beacon of Creation Episode 53 Notes
Design challenges due Jan 7 at 7pm.
-Top-down challenge: An equipment or vehicle you would find in a mansion.
-Bottom-up challenge: A build-around uncommon that works with startle.
-Top-down challenge: An equipment or vehicle you would find in a mansion.
-Bottom-up challenge: A build-around uncommon that works with startle.
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