Hollee and I spent the better part of three hours playtesting a pair of decks I put together using mainly cards from Frostmere, a set I'm designing.
Here are a few highlights from the first of the two decks:
Deck 1 - Hollee: Since Hollee enjoys playing Green/White, I made her a Selesnya deck focusing of the Snowfall mechanic. Here are a few key cards:
This is the core of snow lands. If you're familiar with how snow mana works, the main rule is -- Whenever you get mana from a snow permanent, that mana has the snow supertype. In other words, you can use it for any costs that require snow mana. To alleviate some of this confusion, I've added it as an option on each snow land that can produce mana in Frostmere.
Side note, all of these lands besides the Basic land changed from when we first started playtesting. Hidden Embankment didn't tap for mana, and the Icicle Glade had a useless ability word, Frigid. Frigid was supposed to read -- This enters the battlefield tapped unless you control another snow permanent. I only ever put it on the two color lands, and it seemed unnecessary, so I removed it. The Mammoth Lair had a triggered ability to sacrifice it and put a token into play, but this version just feels better.
These two creatures, while not being snow themselves, really go along with the theme. The Badger, while being immensely fun, is a hard guy to block. It turns out that ability is a really good way to make blocking generally turn out in the Badger's favor. The Paladin is also a really good card. It turns out that an 8 point life swing for 3 mana might be too strong.
That's all for tonight, but don't fret. I will post the other deck's analysis tomorrow, so stay tuned! Remember to follow me on twitter @madolaf, and like the Facebook page (facebook.com/olafscards) to keep up on updates.