Sunday, June 30, 2013

Card of the Day - Malodorous Mire

Malodorous Mire was inspired by Pestilence.  Sadly, that card was deemed NOT BLACK by the color pie gods, so I made it give creatures -1/-1 instead.  -1/-1s are much more black.

Saturday, June 29, 2013

Card of the Day - Serene Spring

The second in the cycle of five.  These lands are interesting to me because if you draw them late in the game, they really shine. 

Friday, June 28, 2013

Card of the Day - Collapsing Cavern

One of a cycle of uncommon lands that you can pay a bunch of mana into to do something cool and then sacrifice at the end of the turn. The whole cycle was inspired by Rocket Launcher.

Wednesday, June 26, 2013

Card of the Day - Phyrexian Refitting

While in play, this feels a lot like the Undying mechanic; but the flavor of Phyrexian Refitting is a bit different.

Tuesday, June 25, 2013

Card of the Day - Mycoid Brute

I wanted to make an updated Fungusaur that's actually powerful.  I can't help but remember an awesome blue/green Fungusaur/Prodigal Sorcerer deck that I had a long time ago.

Monday, June 24, 2013

Card of the Day - Beast

My favorite X-man.  He's a lot like me, smart and hairy.  I am slightly less blue.

Saturday, June 22, 2013

Card of the Day - Omnipresence

Part of a cycle of blue mythics that also includes Omniscience. Also, I thought the picture was funny.

Friday, June 21, 2013

Tuesday, June 18, 2013

Monday, June 17, 2013

Card of the Day - Everflowing Spring

Green/white lifegain enchantment.  Not the most powerful card, but if you are able to set up a good defense for a few turns, can really turn the battle in your favor.

Sunday, June 16, 2013

Card of the Day - Infectious Dancing

The flavor behind this card is what appeals to me. You're casting a spell that forces an army to dance instead of fight.  Can also be used on your own army to draw some cards at the end of an opponent's turn.  Double useful!

Saturday, June 15, 2013

Card of the Day - Gilded Chapel

The thing that makes this card work for me is the fact that you can get a mana from it the first turn it's out, or you can save it to cast something a bit bigger the next turn.  A powerful cycle of common lands.

Thursday, June 13, 2013

Card of the Day - Reduce//Reuse

My first split card!  I originally made this as an Enchantment that did both effects, but I thought it might be cooler as one shot that could do either.

Tuesday, June 11, 2013

Card of the Day - Enhanced Captain

This guy works well with yesterday's card.  He could be a build-around uncommon in a white/blue Cybernetic aggro deck.

Monday, June 10, 2013

Card of the Day - Ocular Implant

In whatever set this card is from, there are things that benefit from being cybernetically enhanced.

Edit: Changed the subtype to Cybernetic instead of it being a keyword.  As the commenter pointed out, having an all-downside keyword feels bad. Also I changed it from plural to singular.

Sunday, June 9, 2013

Card of the Day - Feast for the Ages


There haven't been too many cards that deal with eating in Magic.  The only two I can think of right away are Grim Feast and Afiya Grove.  The flavor of the grove is that there is some fruit there, and each turn a creature eats one and gets stronger.  Grim Feast's flavor is, well, grim. The thing about Feast for the Ages is that there is enough food for everyone and as long they weren't doing anything else that turn, they can eat it.

Also:  Works well with Vigilance, which happens to be right on color for this card. 

Friday, June 7, 2013

Card of the Day - Extract Essence

It's a 4 point life swing for one mana at Sorcery speed.  Too powerful?

Wednesday, June 5, 2013

Tuesday, June 4, 2013

Card of the Day - The Enchiridion

A quote from the Adventure Time wiki: "the book is shown to have magical properties, allowing a user to be able to have access to all of the multiverse's many dimensions."

Sunday, June 2, 2013

Saturday, June 1, 2013