Monday, September 30, 2013
Sunday, September 29, 2013
Saturday, September 28, 2013
Card of the Day - Werebear Empath
I changed the wording of Team Up slightly to make it more streamlined. I think having a team of guys fighting together is cool. It feels like a cross between Soulbond and Slivers.
Friday, September 27, 2013
Thursday, September 26, 2013
Wednesday, September 25, 2013
Card of the Day - Winged Shifter
Ok, ok! I know it's just a Thieving Magpie. But the colors are so cool!
Tuesday, September 24, 2013
Monday, September 23, 2013
Card of the Day - Feral Shifter
I've stumbled upon something interesting. I'm taking a page from Transguild Courier and making a pile of creatures with his ability. I changed the frame because I think this one looks cooler.
Sunday, September 22, 2013
Saturday, September 21, 2013
Friday, September 20, 2013
Thursday, September 19, 2013
Wednesday, September 18, 2013
Tuesday, September 17, 2013
Monday, September 16, 2013
Sunday, September 15, 2013
Saturday, September 14, 2013
Friday, September 13, 2013
Card of the Day - Bloodsoaked Berserker
I think that Heroic is an ability that could only be used in an aura-intesive environment. It's a good thing Theros has a bunch of auras.
Thursday, September 12, 2013
Wednesday, September 11, 2013
Tuesday, September 10, 2013
Monday, September 9, 2013
Sunday, September 8, 2013
Saturday, September 7, 2013
Friday, September 6, 2013
Thursday, September 5, 2013
Wednesday, September 4, 2013
Tuesday, September 3, 2013
Monday, September 2, 2013
Card of the Day - War Tortoise
Armor was done already as Absorb on Lymph Sliver in Future Sight. The flavor of armor that absorbs damage is something that hasn't been explored much in Magic, but I'd like to change that. The Armor keyword will go well in a set that also includes Enrage.
EDIT! Changed it to combat damage and messed with his numbers a bit.
EDIT! Changed it to combat damage and messed with his numbers a bit.
Sunday, September 1, 2013
Card of the Day - Burgeoning Mound
The idea for Burgeoning Mound came about while I was thinking about how to tweak Eternal Witness. I wanted to make it a little more relevant in combat, while making it useful when it dies. I like the idea of having two of these at the same time.
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