Sunday, August 4, 2013

Card of the Day - Shieldbearer’s Training

The white entry is a defensive aura.  It's nice to make an opponent's creature unable to attack.  The only problem is he'll probably throw his guy in front of one of your bigger guys to get rid of the enchantment.  You can always enchant your own guy too...


  1. This one seems awkward. The two abilities don't work together. I think I like first strike better on this card and the grandeur giving a +1/+0 bonus. A power bonus would also work with leaving it as defender as it always give the possibility of killing the creature it enchants. I also would like to see this cycle all cost 1X for consistency.

  2. I agree in some respects. I'm reworking it now. Will post the new version soon.