Tuesday, May 29, 2012

Sunday, May 27, 2012

Card of the Day - Claire Bennett


Since I've finally persuaded my lady to watch Heroes with me, this week's cards are all based on that show.  If you haven't seen Heroes (at least the first season), you should go do that now. 


Saturday, May 26, 2012

Card of the Day - Slay Dragon

This was one of the cards I made top down from the art.  It's a simple effect that rarely gets used, but could be devastating in the right situation.

Friday, May 25, 2012

Card of the Day - Mind Sift


This finishes up my week of simple cards.  Four letters and one number (not counting reminder text) might be least amount of characters on an instant spell. If you can find an instant with less text, let me know.



Here it is without the reminder text.

Edit:  Made it scry 6, because scry 8 was just too many.


Thursday, May 24, 2012

Card of the Day - Geas


This is one of my favorites.  Simple and game-breaking.  Also: never done before.

Wednesday, May 23, 2012

Card of the Day - Mass Leprosy


Since white can destroy all tapped creatures, I think black should be able to destroy all untapped creatures. 

Sunday, May 20, 2012

Card of the Day - Detonation Wave


This week's theme is back to basics.  Each day this week, I'll post a card that is simple enough to have been made already, but hasn't yet.

Saturday, May 19, 2012

Friday, May 18, 2012

Card of the Day - Glistening Wellspring


This card was one of my submissions for HavelockV's Challenge.  This one was picked as the best Scars of Mirrodin card that never existed.

Another:

This card was one of my examples for Curse week.  In the article I explain that this card should have been in Dark Ascension.  It could also easily be in Innistrad.

Tomorrow's card will be the third submitted card for the challenge.

Thursday, May 17, 2012

Card of the Day - Poison Censer

This might be the coolest of the cycle, in that it is an artifact with a different feel depending on what the opponent is playing.

Wednesday, May 16, 2012

Card of the Day - Flames of Reproach

This week's secondary theme was a that each card was an uncommon card with a different type than the others.

Tuesday, May 15, 2012

Card of the Day - Hydromantic Dismissal



This card was me applying dual color hosing to a card I had already created.  The original version of this was only good against Red, but it was also a sorcery and drew two cards.  yeah.




Sunday, May 13, 2012

Card of the Day - Moral Victory

I thought that I might do some double color hosers this week. The term color hoser, for those who don't know, is used for a card that intentionally works much better against a certain color or colors.  This one, for example, is much better against red and/or black. 


Saturday, May 12, 2012

Card of the Day - Beast Rider


Now that we've seen what mount can do, let's see a guy who likes riding on things.   I feel like mounts should be primarily green and white, and secondarily red.  Black and blue can have one or two creatures with mount, but they shouldn't get too many.

Friday, May 11, 2012

Saturday Art Challenge #1


Hello and welcome to the first Saturday Art Challenge.  Every Saturday, I will be posting a piece of art that I like from the internet, and we all have to design a card based on the art.

The challenge runs from Midnight Central Time Saturday until the same time next week, when I post the best of that week's entries, along with a new piece of art to mess around with.

I'll start with my entry:


Bonus points if you make a card that isn't black.  Good luck!

Thursday, May 10, 2012

Card of the Day - Bound Nightmare

In this example, you don't realize how awesome the horse is until you sit on it.  Then you win (usually).



Wednesday, May 9, 2012

Card of the Day - Captive Dragon



Today's my birthday.  My birthday present to me is a big dragon that I can ride on.  Also he gives me flying and first strike.  Bonus!


Edit:  Made it more Dragon-y.  (And haste-y.)

Tuesday, May 8, 2012

Card of the Day - Domesticated Pegasus



Every time I played Mesa Pegasus back in the day, I wondered why the creature it banded with didn't get flying.  Mount fixes this problem.

Monday, May 7, 2012

Card of the Day - Trained Bhorloth


Green guy.  Grokkable!

Expanding Mount

Two new ideas, now with less text! They both change the way the card works, but done in different ways. Check it out.  If you missed the explanation of mount, check it out here.

The first way is to go the Licid route.  This way makes the mount into an Aura, and attaches it to a creature.  The reminder text lets you know to add the mount's power and toughness to the power and toughness of the enchanted creature.






The second way is a bit more iffy.  It involves making a new card type - Mount.  Instead of putting the reminder text on each card, Mount would have its own rules as a card type.


The rules would be as follows:  Mount is a special creature type with associated rules. All creatures with the Mount type have a mount cost.  When you pay the mount cost of a Mount, attach it to target creature you control.  The creature it's attached to is considered mounted. Add the mount's power and toughness to the power and toughness of the mounted creature. It stops being a creature as long as its attached to another creature. Mount only as a sorcery.

Here's an example with the mount rules.




I feel like the rules are grokkable enough to work, and the card looks a lot more clean. Let me know what you think.

 FINAL VERSION

Edit:  Taking the comments into account, I believe this is the best form of Mount:

 This form doesn't need a lot of extra rules baggage.  It's simpler, more concise, and self-explanatory.  It has the feel of a mix between equipment and licids, while keeping the flavor of riding a mount into battle.  I like it.

Sunday, May 6, 2012

Card of the Day - Shadow Mare

So, here's Mount.  This is my version of fixed banding.  I've included the full text to see if anyone can make this more concise.  If you have a better wording, please post it!

Mount (cost) (Attach this creature to another target creature you control. These creatures may only attack or block together. Any creature blocking or being blocked by either of these creatures is considered to be blocking or being blocked by both. You choose how combat damage is assigned to these creatures. Mount only as a sorcery and only if neither creature is attached to another creature.)

Edit:  This was the original version, which I left here unedited.  All the other cards with Mount have been altered to fit the new format.

Friday, May 4, 2012

Card of the Day - Homeland Pride

Trying out some undying shenanigans.

Card of the Day - Darth Vader, Lord of the Sith

Here's my take.

I want to thank everyone who participated in this week's art design challenge.  There were a lot of fun entries and I'll be doing a Design from Art challenge every Saturday starting next week!  In the meantime, I'll be posting a new card every day.  Keep checking back and keep contributing!  The only way we can get better at what we're doing is by listening to feedback.

Thursday, May 3, 2012

Art #5 - Friday

May the 4th be with you.

Let's make a Darth Vader card. The rules are here.

Card of the Day - Epic Battle

This is a cool way for green to get removal.  I like that this is limited in the fact that there have to be two big creatures on the battlefield.  It works much better if opponents control all the big creatures.

Wednesday, May 2, 2012

Art #4 - Thursday

 If you're not sure what this is about, the rules are here.

Card Design Show-off Art #3

I'm so glad that so many of you participated in the design challenge!  This post is to show off all your hard work!  The art we used was this:

Now here are all of the submissions that I received:


First, we have the entry by onlyobsessed.  She's new to the game and doesn't understand exact wordings, so I helped her out with that.  Overall, a cool card with a unique drawback that could see play in many a Commander deck.  Great job!



The second entry was from Brendan W.  This is a very powerful token producer!  The wording is a bit off, but we all know what it's supposed to say.  The three mana version of this is in AVR, and it's good!

This entry is from @wobbles on twitter.  I like this a lot!  It seems like it's highly costed, but it's actually very well balanced.  I'm just not sure if it needs to exile itself.



Pasteur's entry is the most unique in that it uses a part of the original art that is not in the foreground.  The design of this card forces opponents to play lands after combat, which could be detrimental to their strategy.

Last but not least, we have Chimzar's entry.  This one has a Karn, Liberated feel to it, but more symmetrical in that all players get to keep one card from the previous game.  I like it! You can check out more of his designs at Bob's Cards.



I'll put mine up too.  Explantion is here.


Thanks again for playing!  I love how we can all come up with vastly different cards based on one piece of art.

If any of you want to join the site and post your own content, let me know!  I'd like to work with some other amateur designers and see what we can come up with together.

-Olaf